<?xml version='1.0' encoding='UTF-8'?><?xml-stylesheet href="http://www.blogger.com/styles/atom.css" type="text/css"?><feed xmlns='http://www.w3.org/2005/Atom' xmlns:openSearch='http://a9.com/-/spec/opensearchrss/1.0/' xmlns:georss='http://www.georss.org/georss'><id>tag:blogger.com,1999:blog-1607163872769373970</id><updated>2010-03-11T14:09:00.287-05:00</updated><title type='text'>"There is no such thing as talent, only determination." - The Ramblings of Nicholas DiMucci</title><subtitle type='html'>&lt;p&gt;The official blog of a aspiring game developer.&lt;/p&gt;</subtitle><link rel='http://schemas.google.com/g/2005#feed' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/posts/default'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/'/><link rel='hub' href='http://pubsubhubbub.appspot.com/'/><link rel='next' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default?start-index=26&amp;max-results=25'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email></author><generator version='7.00' uri='http://www.blogger.com'>Blogger</generator><openSearch:totalResults>70</openSearch:totalResults><openSearch:startIndex>1</openSearch:startIndex><openSearch:itemsPerPage>25</openSearch:itemsPerPage><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-1208364459345885886</id><published>2010-03-07T11:31:00.003-05:00</published><updated>2010-03-07T11:35:19.206-05:00</updated><title type='text'>The Most Important Video Game To Date...</title><summary type='text'>SPOILER ALERT! This article contains many spoilers to both Fallout 3 and Heavy Rain.Quantic Dream, with their newest release Heavy Rain, may have cracked the emotional barrier between developer and gamer. That impervious wall which developers have since the dawn of video games have failed to break through, grab the player and create an emotional experience on par with most film dramas and penguin</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/1208364459345885886/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=1208364459345885886' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/1208364459345885886'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/1208364459345885886'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2010/03/most-important-video-game-to-date.html' title='The Most Important Video Game To Date...'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-563737032718157306</id><published>2010-02-09T12:03:00.000-05:00</published><updated>2010-02-09T12:04:00.224-05:00</updated><title type='text'>Heart Google</title><summary type='text'></summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/563737032718157306/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=563737032718157306' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/563737032718157306'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/563737032718157306'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2010/02/heart-google.html' title='Heart Google'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-352774978161223213</id><published>2010-01-24T12:56:00.003-05:00</published><updated>2010-01-24T12:58:07.429-05:00</updated><title type='text'>Reasons why it's not worth being a PC gamer in 2010...</title><summary type='text'>http://adrianwerner.wordpress.com/games-of-2010/Another hit and run post. Not enough hours in the day. Anyways, enjoy this article. It's great if only to discover of PC games that you didn't know about.</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/352774978161223213/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=352774978161223213' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/352774978161223213'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/352774978161223213'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2010/01/reasons-why-its-not-worth-being-pc.html' title='Reasons why it&apos;s not worth being a PC gamer in 2010...'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-1792056446283155089</id><published>2010-01-15T16:50:00.000-05:00</published><updated>2010-01-15T16:51:28.972-05:00</updated><title type='text'>Consolification'd</title><summary type='text'></summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/1792056446283155089/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=1792056446283155089' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/1792056446283155089'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/1792056446283155089'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2010/01/consolificationd.html' title='Consolification&apos;d'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-2198867386568473233</id><published>2009-08-29T10:12:00.003-04:00</published><updated>2009-08-29T10:17:45.953-04:00</updated><title type='text'>CTF-UrbanJungle</title><summary type='text'>My third UT3 map, but my first CTF. I put a lot more time into this one than my previous two. Added some Z-axis gameplay and concentrated much more on gameplay and balance this time around. Lighting was a challenge and an area that I need to work on. I also think I'm going to stop designing maps without proper planning; ie not drawing the basic layout of the map on graph paper before </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/2198867386568473233/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=2198867386568473233' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/2198867386568473233'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/2198867386568473233'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/08/ctf-urbanjungle.html' title='CTF-UrbanJungle'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-5339485738829577206</id><published>2009-08-29T09:52:00.001-04:00</published><updated>2009-08-29T09:52:41.721-04:00</updated><title type='text'>Incoming lawsuit</title><summary type='text'>Lucasarts, just let this one slide. </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/5339485738829577206/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=5339485738829577206' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/5339485738829577206'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/5339485738829577206'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/08/incoming-lawsuit.html' title='Incoming lawsuit'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-8588930202662292335</id><published>2009-06-29T10:56:00.000-04:00</published><updated>2009-06-29T10:57:36.529-04:00</updated><title type='text'>I'd be one hot librarian</title><summary type='text'>Blizzard's Library.Heaven. If I could be the librarian here, I'd live a very happy life.</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/8588930202662292335/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=8588930202662292335' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/8588930202662292335'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/8588930202662292335'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/06/id-be-one-hot-librarian.html' title='I&apos;d be one hot librarian'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-2346790281716106627</id><published>2009-06-24T18:40:00.004-04:00</published><updated>2009-06-24T19:11:55.137-04:00</updated><title type='text'>Sailing along</title><summary type='text'>It's been awhile since I've talked about the big HL2 mod I am currently working on, Neptune. For the most part, it's been coming along, slowly, but surely. When the team came together, and I joined the project back in about August of 2008, we were all extremely excited about the project, very ambitious and eager to get it done. However, we became over ambitious trying to create something that we </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/2346790281716106627/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=2346790281716106627' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/2346790281716106627'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/2346790281716106627'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/06/sailing-along.html' title='Sailing along'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-4279002005424585158</id><published>2009-06-11T11:16:00.004-04:00</published><updated>2009-06-11T11:17:40.523-04:00</updated><title type='text'>NYU Game School Lecture Series Podcasts</title><summary type='text'>http://blogs.nyu.edu/blogs/be18/thenyugamecenter/You will find the podcasts of the lecture series featuring game designers such as Jonathan Blow, Warren Spector and a few others that the NYU Game School held earlier in the Spring. A great listen for any game developer.</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/4279002005424585158/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=4279002005424585158' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4279002005424585158'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4279002005424585158'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/06/nyu-game-school-lecture-series-podcasts.html' title='NYU Game School Lecture Series Podcasts'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-4089752192763131061</id><published>2009-06-05T16:05:00.002-04:00</published><updated>2009-06-05T16:08:25.200-04:00</updated><title type='text'>DM-Intersection</title><summary type='text'>I'm too tired right now to discuss the development of my second map, DM-Intersection. However, enjoy these screen shots for now.From DM-IntersectionFrom DM-IntersectionFrom DM-IntersectionFrom DM-IntersectionFrom DM-IntersectionFrom DM-Intersection</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/4089752192763131061/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=4089752192763131061' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4089752192763131061'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4089752192763131061'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/06/dm-intersection.html' title='DM-Intersection'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh4.ggpht.com/_gXpdVyDOe3I/Sil6luUYm1I/AAAAAAAADLI/0qh1-M_zBcw/s72-c/Final01.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-575609896148328654</id><published>2009-05-21T11:17:00.004-04:00</published><updated>2009-05-21T12:20:50.942-04:00</updated><title type='text'>4mm</title><summary type='text'>I'm excited to hear about a new studio opening up in NYC, especially with such big names behind it. Maybe I won't have to move thousands of miles West to find a game dev job after all. Nothing but best wishes and great success for 4mm, and every other game dev studio in New York!</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/575609896148328654/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=575609896148328654' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/575609896148328654'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/575609896148328654'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/05/come-on-baby-blow-up.html' title='4mm'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-6847353850966842554</id><published>2009-05-20T14:07:00.003-04:00</published><updated>2009-05-20T14:24:29.304-04:00</updated><title type='text'>Architecture</title><summary type='text'>As I delve deeper and deeper into level designing, I'm quickly learning that the knowledge of even just basic architecture is a must. A level designer needs to know why a building it built the way it is, where and why a support beam is placed in spot A instead of spot B, etc. Even when creating alien worlds, the architecture needs to make sense (in most cases). So I am going to start reading some</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/6847353850966842554/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=6847353850966842554' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/6847353850966842554'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/6847353850966842554'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/05/architecture.html' title='Architecture'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-4154043483123621023</id><published>2009-05-20T13:37:00.004-04:00</published><updated>2009-05-20T13:48:56.870-04:00</updated><title type='text'>DM-Intersection Alpha Build</title><summary type='text'>My latest map, DM-Intersection is coming along well. As I have learned with my first map, DM-Plusnminus, I tend to make rooms too small and claustrophobic. While that wasn't my initial intention with my first map, it ended up working well. However, for DM-Intersection I wanted to create a much more open environment, at least on the Z-axis anyways. The map is still small, a great 1-on-1 battle. </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/4154043483123621023/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=4154043483123621023' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4154043483123621023'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4154043483123621023'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/05/dm-intersection-alpha-build.html' title='DM-Intersection Alpha Build'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh5.ggpht.com/_gXpdVyDOe3I/ShQ_trmGPmI/AAAAAAAADJE/pS4UrjK3dyE/s72-c/DM-Intersection%20Alpha1.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-2820579667163943399</id><published>2009-05-14T11:54:00.002-04:00</published><updated>2009-05-14T11:58:48.652-04:00</updated><title type='text'>DM-Intersection</title><summary type='text'>It's coming along. I' going for that "mini-epic" look. I'm trying to create an atmosphere that makes you feel like you are battling it out in the middle of a giant metropolis, but confined to a small intersection of the city due to randomly placed impervious brick walls and towering fences (place holders for now). Need to flesh out the map with static meshes and proper lighting. Even though the </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/2820579667163943399/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=2820579667163943399' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/2820579667163943399'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/2820579667163943399'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/05/dm-intersection.html' title='DM-Intersection'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh5.ggpht.com/_gXpdVyDOe3I/Sgw-1lJuIZI/AAAAAAAADH4/fSgqn2AM15g/s72-c/ComingAlong-Intersection.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-8581746882984945076</id><published>2009-05-07T11:47:00.001-04:00</published><updated>2009-05-07T11:47:47.638-04:00</updated><title type='text'>End of an era...</title><summary type='text'>RIP 3D Realms. Nothing but best wishes for everyone.</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/8581746882984945076/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=8581746882984945076' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/8581746882984945076'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/8581746882984945076'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/05/end-of-era.html' title='End of an era...'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-3081515404152866296</id><published>2009-05-01T16:58:00.008-04:00</published><updated>2009-05-01T18:22:18.573-04:00</updated><title type='text'>It's Alive! It's Alive!</title><summary type='text'>No, I don't just mean this blog, which hasn't seen much activity lately. Yes, the usual "I've been busy" shmeal. What's more important is the results of my first UnrealED map. Level design is something I've always wanted to take up ever since I began tweaking already made Duke3d levels (I promise I never took the credit of creating the maps!). However, I never took the time to sit down and learn </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/3081515404152866296/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=3081515404152866296' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/3081515404152866296'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/3081515404152866296'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/05/its-alive-its-alive.html' title='It&apos;s Alive! It&apos;s Alive!'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://lh5.ggpht.com/_gXpdVyDOe3I/SftoFye2rsI/AAAAAAAADDM/XtK2I9-653g/s72-c/UT3%202009-05-01%2017-16-54-46.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-3118290858599307571</id><published>2009-04-03T21:34:00.001-04:00</published><updated>2009-04-03T21:34:28.901-04:00</updated><title type='text'>**** YOU!</title><summary type='text'></summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/3118290858599307571/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=3118290858599307571' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/3118290858599307571'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/3118290858599307571'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/04/you.html' title='**** YOU!'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-4923027693180922959</id><published>2009-03-23T11:09:00.003-04:00</published><updated>2009-03-23T11:14:27.013-04:00</updated><title type='text'>PAYNE!</title><summary type='text'>Finally, Max Payne 3 has been announced. It made my year. Max Payne has been my favorite series and only a Duke Nukem Forever release date could get me more excited. Remedy isn't developing, however I have faith that Rockstar will faithfully give a Max Payne game that the fans deserve (more of the same isn't a bad thing R*!). Keeping my fingers crossed that the overall design and feel of the </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/4923027693180922959/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=4923027693180922959' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4923027693180922959'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4923027693180922959'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/03/payne.html' title='PAYNE!'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_gXpdVyDOe3I/ScemQnq8-_I/AAAAAAAADAI/jcMy2ad_3fQ/s72-c/maxpayne3.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-4682956200887271472</id><published>2009-03-11T15:55:00.003-04:00</published><updated>2009-03-11T15:55:56.373-04:00</updated><title type='text'>If this was true, I wouldn't have failed Chem</title><summary type='text'></summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/4682956200887271472/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=4682956200887271472' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4682956200887271472'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4682956200887271472'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/03/if-this-was-true-i-wouldnt-have-failed.html' title='If this was true, I wouldn&apos;t have failed Chem'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://4.bp.blogspot.com/_gXpdVyDOe3I/SbgXRt23EjI/AAAAAAAADAA/g3Leim8rrco/s72-c/periodic_2.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-6876810014948056557</id><published>2009-02-28T07:21:00.001-05:00</published><updated>2009-02-28T07:22:21.644-05:00</updated><title type='text'>There is no tree</title><summary type='text'>First time I had to double look to tell whether what I was looking at was real or not. CryENGINE 2.</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/6876810014948056557/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=6876810014948056557' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/6876810014948056557'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/6876810014948056557'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/02/there-is-no-tree.html' title='There is no tree'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-5250381526547070152</id><published>2009-02-18T11:37:00.002-05:00</published><updated>2009-02-18T11:37:57.020-05:00</updated><title type='text'>God, I hope they bounded</title><summary type='text'> </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/5250381526547070152/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=5250381526547070152' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/5250381526547070152'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/5250381526547070152'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/02/god-i-hope-they-bounded.html' title='God, I hope they bounded'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://1.bp.blogspot.com/_gXpdVyDOe3I/SZw5ZIMqxII/AAAAAAAAC60/cxd8h5k6s_8/s72-c/100_0632.JPG' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-4853604272049700997</id><published>2009-02-08T21:37:00.003-05:00</published><updated>2009-02-08T21:39:56.126-05:00</updated><title type='text'>I promise, little backtracking</title><summary type='text'>Thanks to Podcast 17 for talking about Neptune. I'm glad to hear you're looking forward to it and I hope you gain even more interest for the game as we release more and more media as the release creeps up on us.</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/4853604272049700997/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=4853604272049700997' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4853604272049700997'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/4853604272049700997'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/02/i-promise-little-backtracking.html' title='I promise, little backtracking'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-156328808328073427</id><published>2009-02-08T12:22:00.001-05:00</published><updated>2009-02-08T12:22:48.771-05:00</updated><title type='text'>Alignments</title><summary type='text'></summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/156328808328073427/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=156328808328073427' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/156328808328073427'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/156328808328073427'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/02/alignments.html' title='Alignments'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><media:thumbnail xmlns:media='http://search.yahoo.com/mrss/' url='http://2.bp.blogspot.com/_gXpdVyDOe3I/SY8U4VN7NWI/AAAAAAAAC3c/gjVjZh8FQeE/s72-c/alignments.jpg' height='72' width='72'/><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-6457118806367533135</id><published>2009-02-03T21:53:00.003-05:00</published><updated>2009-02-04T12:24:45.157-05:00</updated><title type='text'>A moment of silence</title><summary type='text'>Shacknews.com 1996-2009. I am pretty sure that with Gamefly buying Shacknews.com, it'll never be the same again. A sad day it is indeed.Update: While the jury is still out on the fate of Shacknews, Steve has came out and declared his motives for selling to GameFly, and there's a not single person that can blame him. Basically, the site was monopolizing his time so much that he was missing out on </summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/6457118806367533135/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=6457118806367533135' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/6457118806367533135'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/6457118806367533135'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/02/moment-of-silence.html' title='A moment of silence'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry><entry><id>tag:blogger.com,1999:blog-1607163872769373970.post-5893122356552376877</id><published>2009-02-02T20:46:00.001-05:00</published><updated>2009-02-02T20:46:47.744-05:00</updated><title type='text'>MIDI's Back!</title><summary type='text'>Probably the coolest thing I've seen.</summary><link rel='replies' type='application/atom+xml' href='http://www.nicholasdimucci.com/feeds/5893122356552376877/comments/default' title='Post Comments'/><link rel='replies' type='text/html' href='https://www.blogger.com/comment.g?blogID=1607163872769373970&amp;postID=5893122356552376877' title='0 Comments'/><link rel='edit' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/5893122356552376877'/><link rel='self' type='application/atom+xml' href='http://www.blogger.com/feeds/1607163872769373970/posts/default/5893122356552376877'/><link rel='alternate' type='text/html' href='http://www.nicholasdimucci.com/2009/02/midis-back.html' title='MIDI&apos;s Back!'/><author><name>ndimucci</name><uri>http://www.blogger.com/profile/01709504850062875328</uri><email>noreply@blogger.com</email><gd:extendedProperty xmlns:gd='http://schemas.google.com/g/2005' name='OpenSocialUserId' value='03866340082235753689'/></author><thr:total xmlns:thr='http://purl.org/syndication/thread/1.0'>0</thr:total></entry></feed>